Out, out, brief candle! (Open Ended)

The people were gathered, the duty officer repeats what he’s said to Flask, “Alright, Ms. O’ Brien, the OK just came back from Vice Admiral Vermilion, this is officially a rescue mission, given your background with the Stargates and off-world travel, you’re in command. Your objective is to make contact with the message senders, assess the threat, the people, and the situation. We’ve not been able to get a positive fix on the origin of the wormhole, it is probable that you’re be time-travelling but you also could be going between realities. Try to contact us back within 24 hours, we will try to contact you at the 30 hour mark if you haven’t contacted us – assuming we can get a fix. Set up the beacon near the gate, this has its own power source and signal booster. You are not to engage in combat unless it is to defend yourselves or if there is no other option, understand?”

“Understood. hopefully this will go smooth.”
She turned to Flask and Tex
“allright, lets get into jumper and head off. Gate wont stay open for much longer” she said then walked up rear ramp inside taking sit at pilots position

Tex nods and grabs his phaser before entering the jumper. He was able to fit this time since his new body was built to be smaller and lighter than before. “affirmative, boarding the vessel.”

Squad 7, one of the TACCOM squads made it’s approach, wearing their Arch-Angel suits, with the TACCOM logo on the shoulder, their Leader Xoshkic, the large quadrapedal Chryssalid, was in the front, their helmets were off, making their heads visible, they walked towards the jumper, ready to board but first Xoshkic spoke up, addressing Jane O’brien. “Squad 7, reporting for duty.” The rest of his team stood nearby, weapons attached to their armor, but were waiting to board, or whatever was ordered.

Squad 7 is ushered into the jumper, including Faith, whom the duty officer was confused as to her presence. However, since Xosh was in command of the squad the duty officer had little of any substance to do about it. It didn’t take long before the group, including the undead Flask, was in the loaded Jumper and it was propelled through the gate.

Travel through the Stargate was normally a rush but this was different. It took significantly longer to get to the other side of the wormhole. Once it did arrive, everyone who could, would likely have a bit of the shakes – nothing horrible, nothing that would cause real problems, but it was a bit of a rough ride going through the wormhole.

Once on the other side, the group are treated to something distinctly strange. It looked like Nimbus, except dirty with dust and dirt; and no lights anywhere. The room was incredibly dark, a shaft of light coming in from above indicated that the overhead hatches leading to the jumper bay and the outside above that from the top of the tower were open. The external lights came on from the Jumper automatically, showing them the room much as it should have been except, empty. Some things were on the ground but it was hard to tell what they were. No bodies were visible, nor any sign anyone had been there in a very long time.

The wormhole closes behind them.

I hope no one minds me jumping ahead a little bit.

Jane would put jumper down in front of gate, leaving some space for kawoosh if it get activated. She considered securing gateroom a priority as it allowed acess to all major systems such as enverionemnt and power. Or at least it should assuming Solas Tempus didnt change that for additional security to other location. Additionally checking state of sickbay would be important in case they need to use medical equipment and cant Dial out to their nimbus
After puddle jumper landed and ramp lowered she turned to everyone inside while turning on jumper lights

“Allright. Squad 7 i want you to secure power stations then sickbay, we dont know if we wont need equipment there for survivors we find, Flask, Tex setup the beacon and check out jumper bay, its one of few direct acess locations to here and largest at that. I’ll check control room and see if i can get internal sensors and lights up. Remember Rules of Engagement, fire only in self defence or if there is no other option.”

“Affirmative.” Tex moves with robotic efficiency to set up the beacon provided for them. Considering he has the instructions hard wired into his memory it seemed most efficient to set it up by himself. “Flask please monitor the area while i set up the beacon.”

“Aye aye.” Xosh says as he and his team exit the craft and head out towards the sickbay first to set up a place to opperate from before moving to their next objective.

The sickbay was easily accessed, well, the city was large enough that there were hospitals and treatment centers all over the place, but this central location served as both hub and the main military medical facility. It was where the best doctors and equipment was though it didn’t strictly operate on only military personnel.

The first thing to notice as Squad 7 moved was the lack of even footprints. This was especially odd considering the size of the place and the level of dust on the ground. This place was abandoned yet it was in impeccable condition. They didn’t notice any movement at all; not even droids. It was quiet, and dark. Too dark, the place took on an eerie look when it was this dark and this quiet. Not even the hum of machinery could be heard. They passed by open windows and such, sounds of the ocean were present, even birds, but no people.

In the control room, Tex finds it easy enough to connect the equipment while Jane heads up the stairs to the control room. All the consoles are dead, no power, so it was impossible to find anything out at all except for the fact that all power was offline. They had power generation capabilities, but not enough for the entire station. Perhaps enough for the control room or the tower itself.

Jane stepped down stairs to jumper and walked over to jumper, letting her P90 hang on chest strap attached to utility vest
-Tex, can you help me set reactor? i want to get some power to control room so we can dial out to report later, and we might get some insight into what happened if we can get to the logs

She looked at wrist watch to check hour to check hour, to know when they should attempt to establish contact

Tex nods “understood commander” he grabs his phaser rifle from its magnetic holster in his back and starts over to the reactor to scan it and see what was wrong and how to start it up.

Xosh taps on his communicator, “Squad 7 reporting, We have accessed the sickbay, and secured it’s location. There is something odd though, there’s no signs of activity of any sort, but everything is in perfect condition. Something doesn’t seem right out here, we will have two members of the squad ensure the sickbay is secured while the rest move to the power stations. Advise keeping weapons at the ready, and stay alert”

He closes the report and leads his team, minus Jax and Zack, to the power stations to restore power, their weapons out and ready to take down anything hostile, as they do so, they also clear rooms along their route and search for survivors.

The strangest thing was the equipment laying around. It was standard Solas Tempus gear, multi-tool, flash light, etc, etc, etc, the same stuff every Solas Tempus person had on them when on duty – except for a few who were in jobs that precluded having them. These things were all over the floors in little clusters of objects. Oddity #2 was… there were no clothes of fabrics with them, like someone dropped them and walked off? Weird… Just goddamned weird.

Meanwhile in the control room, the power system was easy enough to hotwire, there were slight differences in how the system connections were labeled on this station but it was easy enough to figure out. The fusion reactor powered up, and the control room surfaces lit up. Emergency lights in the room came on soon after.

After hearing squad 7 report jane nodded climbing stairs back up to command room then run diagnostic on gate, plugging in her padd to system she brought up most recent security log on small display to avoid turning on 2nd console, it’s better to have spare power generated by reactor standing by for emergency. She also checked if there is any indication why gate dialed out also making sure emergency lighting is on on squad 7 way to power station.

“Copy squad 7, we rigged up fusion reactor to get some power to system, you should have emergency lighting soon if systems hold up”

As soon as power was reestablished Tex checked to see what sort of files were on the control room consoles. He was looking for any video files to see what exactly happened so that the station would be abandoned.

“roger.” Xosh says as him and his team continue walking.

“anyone else see all the tools laying around in piles?” Samantha, the team’s ranger comments

“ya… it’s like everyone and their cloths just up and vanished, not even piles of ash left behind, or just dropped everything and ran” Darious responds to her. Both comments can be heard over comms, but appears to be simple tactical communications.

“Whatever it is, stay sharp and stay alert. Darious, Faith. Once we get tho the power station, both of you need to work together to get everything up and running. Samantha and I will cover you.” Xosh responds quietly to the others before communicating back to Jane: “I’m guessing we’re accepting a policy of shoot first, ask questions later…? All of this feels off… very… very off…”

When Jane accesses the power systems of the station, she can find that this station is powered by ZPM’s, 3 of them. They are entirely depleted. They are floating in an ocean, tethering to a geothermal power station that also seems to be extracting deuterium and water from the ocean itself in small quantities. The station does have fusion reactors but none are active, though none appear to be disabled. When she looks farther into the system, she can see that the station’s reactors were shut down due to a lack of fuel about 82 years ago. That doesn’t explain how the ZPMs were depleted though, it does show that approximately 127 years prior the ZPMs failed due to reaching maximum entropy. There is no evidence of who activated the Stargate or sent the morse code messages. It is then that Jane notices, one of the objects near the console is the pocket watch of a temporal operative, next to other standard equipment.

Power controls show that indeed emergency lighting has been activated throughout the station and that there is sufficient fuel to restart the stations fusion reactors. The geothermal station on the ocean floor is also activated – this is a facility that does not exist for their Nimbus. It appears the geothermal power is active, tracing the power feed shows that the energy reservoir on the ocean floor facility was depleted to dial the gate, and is currently recharging.

Tex can just basically explore the file tree easily enough. He finds something interesting, a message embedded in the console, it is only text saying:

I don't know if this is going to work. If living eyes read this, it has though. I don't have much longer. Life was more fragile than we thought, it didn't take much. They came from another reality, the only thi-

The message abruptly stops. This file was saved but never closed.

Squad 7 gets lighting on in a few moments, flickering to life. Even with that, it’s still pretty creepy when they realize that several implants are on the floor, the kind you get when a leg won’t heal properly and has to have hardware put in to keep it together. It’s a eerie sort of feeling realizing those bits belong in a person, but there’s no body.

It is so quet, all they can hear is the soft hum of the emergency lights and their own breathing, not even the ventilation system is humming loud enough to break the silence.

Noticing the watch Jane picked it up, and open the cover, reading inscription then nodded to herself
“Temporal Operatives, That would explain signal where it mentioned protecting the timeline. Let’s hope they are still alive”
Putting watch in one of her utility vest pockets she returned to systems display
“ZPMs failed, this is first time i heard about such occurrence, geothermal power is recharging, I don’t recall seeing that on nimbus so i think it’s safe to assume this is future, we can restart main fusion reactors that’s actually great!”

Jane started typing command to start stations fusion reactors, but paused before confirming and oppened channel to squad 7
“Jane to squad 7, stand by attempting to remotely start reactors since we got access here.”
She them confirmed reactor start command watching closely to stop startup if something will go wrong

The reactors start without problem, the stations deuterium supply is fair, not great though. Should be enough for them in any case. Squad 7 sees… Well… Nothing, nothing going on, so much nothing going on that it makes the hair on the back of your neck stand up. That feelings when things are so not right that your instincts tell your body there must be immediate danger – being in the words and hearing all the birds stop chirping kind of thing.

The stations COM system comes back online and everyone’s communicators note that they’ve been connected to the internal COM system (as they would). Sensors come back shortly after and show, there are no life signs but theirs. None. No temporal signatures, no signs of sentient life anywhere. There are plans of course, some small animals (if they choose to look, that wouldn’t be on the default scan, but if they choose they can see a small population of cars, dogs, and similar but nothing dangerous or spectacular. Looks like there are a few groupings near nature areas on the station with easy access to the outside – again this would not be the default).

Faith has been pretty quiet but she leads the team through the station to where the ZPM’s are located. It is exactly as Jane described, the ZPMs are dead, there are several active consoles now that power has been restored. Faith looks at Xosh, “I think our access codes should work.”

Tex has more access to the system once power comes back online, so he has but to look somewhere and will get information.

Xosh nods to Faith before jumping onto the Comm system: “Found the ZPMs, all of them are dead, but there’s a few consoles that we’re going to check out. We’ll report anything we find”

Xosh heads over to one of the consoles and begins attempting to get access using his access code.