Importing of Magic

Originally published at: Importing of Magic – Molten Aether News

There is already enough incredible work done on magic and psionic abilities elsewhere. As such, players wishing to use magic can import magic spells for characters much in the same way we’ve done with abilities, skills, and technology. Since magic systems are very different, players should attempt to find comparable spells via the D20 SRD (System Reference Document) first. Preference would be for d20 3.5 or Pathfinder but 5th Edition is also acceptable. Spells from the SRD can simply be linked to their SRD pages from the wiki. Spells with conflicts to the magic system or which need additional balancing with have codified canon version for the Molten Aether family of settings.

Since all 3 settings take place within the same largely continuity, any spell imported for a single setting can be used in the others. This may require some fudging to determine how something reacts with high technology areas. Also in Blazing Umbra it should be noted that almost all knowledge of magic has been lost over time and thus spells are very hard to come by. Players should be aware of this fact when designing character for Blazing Umbra that use magic.

Finally it is also acceptable to use areas of specialty and pull spells from the SRD that don’t need, strictly, to go on a character sheet. This grants a considerable amount of power to some characters which should be limited by common sense given the characters skill level and ability category. Any spells imported from outside the SRD will require some approval in their details to make sure they don’t break the magic system or throw off the balance of the game in other ways.

If you have any questions, please contact Cyclops.

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